Tuesday, April 2, 2013

SimCity 2013



SimCity is a city-building and urban planning simulation video game developed by Maxis, a subsidiary of Electronic Arts. Released for Microsoft Windows in early March 2013, it is the first major installment in the SimCity series since the release of SimCity 4 a decade prior. This new SimCity delivers unprecedented depth of simulation. The model-like world and detail of the simulation make this the most responsive and personal SimCity ever. This is also the most expansive city management game yet where you can control a region that delivers true multi-city scale and play a single city or up to 16 cities at once each with different specializations. Multiplayer is also a first for the series, which adds a new dimension to your game as your decisions impact both your city and your region and creates new ways to play by collaborating or competing to earn achievements. Finally, SimCity is a live service that simulates real time updates from new challenges to new features and content.
The game is considered to be a reboot of the SimCity series. Players can create a settlement that can grow into a city by zoning land for commercial, industrial, or residential development, as well as building and maintaining public services, transport and utilities. SimCity utilizes a new engine called GlassBox, allowing for more detailed simulation than previous games. Throughout its development, SimCity received critical acclaim for its new engine and reimagined gameplay; however, publications cautioned the game's use of a persistent internet connection, with which it stores saved games and allows players to share resources.
Even though at this moment of writing, there are a lot of bugs haunting this game, it is still a great game nonetheless given the possibilities and the amount of fun and stuffs you can do with your friends. EA promises a better quality of life to the players in the near future as they roll out more patches.


Sources/credit:
www.youtube.com
www.wikipedia.com
www.simcity.com
 

Path of Exile




Path of Exile is an online Action RPG set in the dark fantasy world of Wraeclast. We're a small independent team of hardcore gamers based in New Zealand and have created Path of Exile as the game that we'd want to play ourselves. It is designed around a strong barter-based online item economy, deep character customisation, competitive PvP and ladder races. The game is completely free and will never be "pay to win". Path of Exile is currently in Open Beta! If you'd like to play, just create an account.
Players can pick from six playable character classes, which each focus on either one or two core attributes: Strength, Dexterity and Intelligence.

  • ·         Duelist
  • ·         Witch
  • ·         Ranger
  • ·         Marauder
  • ·         Templar
  • ·         Ranger

Action role-playing games (abbreviated action RPG, action/RPG, or ARPG) form a loosely defined sub-genre of role-playing video games that incorporate elements of action or action-adventure games, emphasizing real-time action where the player has direct control over characters, instead of turn-based or menu-based combat. These games often use combat systems similar to hack and slash or shooter games. However, it focuses more on strategies and teamwork rather than buying the best gear and facerolling with it. There is no such thing as the best class, the best skill, the best build or the best gear. Every single thing in this game has its own niche.
Those who fall in love with Diablo 2 by Blizzard should totally check this one out. Even though the passive skill tree is huge, but you will get used to it in time and to be honest, it is actually easy to understand. There is no real money involved in this game except for buying “skins” or “special effects” that will not affect gameplay at all. So, there is no pay to win Real Money Auction House.
To start you off, here are some players in PoE you can refer to about playing this game that I highly recommended. They are Youtubers and streamers
  • ·         Kripparian (regarded as the best PoE player as time of writing)
  • ·         ZiggyDStracraft (friendly less popular player, but has a great smile)
  • ·         Plamen Andonov (good player, but his accent is quite thick IMHO, but still, a good person indeed)
For those who already started playing, here are some useful website that you can use to help you out in trading, planning character progress, and trading.
  • ·         http://exilestats.com/ex/
  • ·         http://www.exilepro.com/
  • ·         http://poetools.com/



Sources/credits:
  • ·         www.wikipedia.com
  • ·         www.pathofexile.com
  • ·         www.exilestats.com
  • ·         www.exilepro.com
  • ·         wwrw.poetools.com
  • ·         www.poestats.com

League of Legends

League of Legends (LoL) is an online Multiplayer online battle arena (MOBA), also known as action real-time strategy (ARTS), is a sub-genre of the real-time strategy (RTS) genre, in which often two teams of players compete with each other in discrete games, with each player controlling a single character through an RTS-style interface. It differs from traditional RTS games in that there is no unit construction and players control just one character. In this sense, it is a fusion of action games and real-time strategy games. The genre emphasizes cooperative team-play; players select and control one "hero", a powerful unit with various abilities and advantages to form a team's overall strategy. The objective is to destroy the opponents' main structure with the assistance of periodically spawned computer-controlled units that march towards the enemy's main structure via paths referred to as "lanes".

            It was created by Two main protagonists for the popular Warcraft III mod, Defense of the Ancients: Allstars (commonly abbreviated as DotA), Steve "Guinsoo" Feak and Steve "Pendragon" Mescon are involved with Riot Games in the process of making of League of Legends. Guinsoo created DotA: Allstars from the original DotA, created by Eul, by adding his own mix of content, including over 40 heroes, numerous items, and various gameplay changes. Guinsoo then passed DotA: Allstars on to its current developer, Icefrog. Pendragon, who is the Director of Community Relations for Riot Games, helped create the DotA: Allstars website along with its forums, and is still currently working on DotA: Allstars alongside League of Legends.





So far, there are three game modes supported in LoL as time of writing. The modes are:
                    i.            5v5 3 lanes (Summoner Rift)
a.     Use in most tournament
b.     Most popular mode

                  ii.            3v3 2 lanes (Twisted Treeline)
a.     Rarely play by anyone

                iii.            5v5 1 lanes (Howling Abyss *NEW*) aka All Random All Mid
a.     As the name suggest, all players will be playing in a single lane.
b.     Second most popular mode


            Their main “Code of Conducts” or “Game Ethics” are called The Summoner's Code. It consists of nine(9) codes, as follow:

1.     Support Your Team

“[Teamwork] is the fuel that allows common people to attain uncommon results.”-Andrew Carnegie
While we all carry a diverse set of individual ambitions and expectations into a game of League of Legends, once we hit the Field we’re a part of a team. For better or worse, our fates are intertwined with that of our teammates. Once the game gets into full swing, you have to make a choice between being a positive force for your team, or contributing to your own demise.
Being a good team player begins at champion select. Be open minded when considering the needs of your team. If you’re the last one to pick, try to fill a niche in your team that hasn’t already been filled. If everyone’s picked and something stands out as a deficiency in your team composition, try asking for another player to fill the gap, or change roles to embrace that responsibility yourself. Remember, that by taking on a role you don’t normally play, you’ll learn more about unfamiliar champions and increase your own skill level.
Once you get in game, try to keep an open line of communication. Warn your teammates if someone is missing from your lane, or if something is placing them in immediate danger. If they’re not paying attention to chat you can always try pinging the map. Just remember that one ping is enough! Also, remember that you have to be there to contribute, so don’t leave the game or go AFK! Encourage players who are having trouble, and congratulate those who are playing well. And most of all, if you’re having a bad game don’t take it out on your team!



2.     Drive Constructive Feedback

“When you confront a problem you begin to solve it.” -Rudy Giuliani
Player feedback is an important force in the decision making process of Riot Games. If you want to make your voice heard, taking the time to let us know how you’re feeling about the game is a good place to start. When you give feedback, make sure you take a holistic approach. If you only give negative feedback, you may find that the changes you influence detract from what you initially enjoyed. Moreover, people are simply more likely to listen if you present yourself in a calm, well thought out manner.
That being said, don’t be afraid to tell us if you feel strongly, and why. Try to be straightforward, specific, and always try to make your feedback direct and concise. For instance, saying something along the lines of:
“I used to love playing Katarina because her skills give her high mobility in lane, but with the latest nerfs to Death Lotus, I no longer feel like I have a strong enough presence in team fights to be viable. I don’t think that I’m going to be playing Kat in the future unless she undergoes some revisions.”
Is a much better way of expressing your dismay at a patch than beginning with an irate tirade, then asking for changes to be reverted or attempting to force an alternate solution. Remember that we’re listening and making changes every couple of weeks, so, with a little patience, you may find that your issues will work themselves out.



3.     Facilitate Civil Discussion

“To disagree, one doesn't have to be disagreeable.” -Barry Goldwater
As we mentioned earlier, we want you to give feedback, but being part of the community doesn’t stop there. Whether you’re in chat, in a game, or on the forums, there are plenty of people to meet, and plenty of topics to discuss. Whether you’re discussing game balance and champion viability, trying to form a premade team, or just want to express your affection for the legendary and infamous Gentleman Cho’gath, we encourage you to share your thoughts with other players.
When you choose to participate in a discussion with the rest of the playerbase, always try to be receptive to another player’s point of view. If you keep an open mind, you’d be surprised what valuable information you can glean from your fellow players. Also, be mindful of how you present your point of view. If a player feels strongly on a subject, don’t get caught up trying to have the last word. Just state your side and exit the conversation gracefully rather than give them the opportunity to pick a fight.



4.     Enjoy Yourself, but not at Anyone Else’s Expense

“Short is the joy that guilty pleasure brings.” -Euripides
Making games is our business, so it should come as no surprise that we want you to have a lot of fun. We want you to get excited, to have tension-filled moments, and to celebrate your success. This doesn’t mean that we’re okay with you ruining anybody else’s day.
Remember, taking a jab at your friend in the middle of the game is a lot different than making a glib remark at a complete stranger. Someone who is unfamiliar with what you consider playful may take your comment as an attack and react unfavorably. If two players on a team start fighting, good communication and teamwork become nearly impossible. Once communication breaks down, the likelihood of victory is drastically diminished. It isn’t uncommon for simple, good natured teasing to spiral out of control into a loss, so do yourself a favor and don’t run the risk of sabotaging your own success.



5.     Build Relationships

“No man is an island...” -John Donne
League of Legends is a team game, and, as such, familiarity and rapport with the other competitors with whom you play is going to be a big part of your success. With that in mind, it would behoove you to adopt a cordial demeanor and attempt to make friends. If you have fun playing with another player, make use of the end of game lobby to thank that player for the game and send a friend request. The more friendly players that you have at your disposal, the better your chances are of getting a good, friendly game. Also, if you have friends who you think might be a good fit for the game and community, don’t hesitate to shoot them an invite. Not only will you earn yourself some awesome swag, you’ll have more friends you can call upon when you’re having trouble flying solo.
Use the tools at your disposal to try and build a circle of other players of a similar skill level. If you have a relationship with a group of players that you trust, you are much more likely to get good feedback on how you’re playing, receive support when learning a new champion, and just have a good time overall.



6.     Show Humility in Victory, and Grace in Defeat

“To be humble to superiors is duty, to equals is courtesy, to inferiors is nobility.” -Benjamin Franklin
Having a great game is one of the biggest joys that League of Legends can bring you. But always bear in mind that when you’re relishing that landslide victory there is someone on the receiving end that is probably ripping their hair out. While it’s alright to celebrate, make sure that you keep any gloating (or any other mode of self-indulgence) out of all chat. Instead, thank your opponents for the game. After all, despite their best efforts, they just made you a very happy person.
Moreover, if you’ve just lost, avoid pointing any fingers or deploying excuses. Even if you had a great game, it’s not alright to blame your team. You had five opponents in that game, and - seeing as you just lost - chances are that they had something to do with it. We all know that losing can be frustrating, particularly if it’s a close game or one that’s completely one sided, but nobody likes a sore loser. Instead, thank your opponents for the game, and take a moment at the end of game screen to ask what you could have done better. If you’re polite, you might pick up a few pointers that can help you counter your opponent’s strategy in the future.



7.     Be Resolute, not Indignant

“It is easier to find men who will volunteer to die, than to find those who are willing to endure pain with patience.” -Julius Caesar
Intrinsic to the idea of competition is the notion that, when our pride is on the line, emotions tend to run high. Every person that we encounter is going to carry a different set of circumstances with them into the game, and therefore is going to have a different level of tolerance for frustration. If you end up in a game with an abusive player, don’t lower yourself to their level. Instead, politely ask them to calm down.And remember, even if you’re having a bad game, quitting or going AFK just ruins the game for the rest of the players. If someone’s really starting to bother you, the mute and ignore commands are always there to resolve the situation.
And remember, while nobody likes being insulted, it pays to take a moment to consider the circumstances. Remember that this is a competitive game, and, more often than not, the other player is just venting their frustration. Try not to take it personally. Everyone has a breaking point and everyone rages sometimes. At some point you may find yourself in the other person’s shoes.



8.     Leave No Newbie Behind!

“Be an opener of doors for such as come after thee.” -Ralph Waldo Emerson
We all started somewhere, and if we’re going to do justice to the people who helped us move up the ladder, we have to start by paying homage to our roots. If you see a player having a bad game, or who clearly doesn’t grasp the fundamentals of the genre, try offering some constructive advice. If you do so in a civil and friendly manner, it’s likely that they will be receptive. Oftentimes they’ll be downright grateful that somebody took the time to let them know how to improve instead of yelling at them.
Never get frustrated by an inexperienced player’s performance. At some point, you were just as green as they were, even if it was the day that you downloaded the League of Legends client. Have a little patience, and try and help the player step up to a level where both of you can enjoy the game. At the same time, don’t be discouraged if they aren’t receptive. Some small percentage of players will get hung up on the notion that they don’t need anybody’s help, and, no matter how politely you try to lend a hand, they won’t want to hear it. That’s no reason to give up on the rest of them!



9.     Lead by Example

“Leadership is practiced not so much in words as in attitude and in actions.” -Harold S. Geneen
If you share our vision of a game where players exercise good sportsmanship, help each other improve and form lasting friendships, you’ve got to start living the dream before anybody everybody else is willing to do so. It’s all well and good to say you’re on board for the revolution, but if you don’t first make yourself a paragon of model behavior, no one is going to be fooled. Nobody’s asking you to be perfect, but we do want you to, whenever possible, strive to uphold the same standards of behavior that you expect everyone else to maintain.
So, remember! Stay positive, remain calm, and keep to the code!

Source/credit:
·        www.leagueoflegend.com
·        http://leagueoflegends.wikia.com
·        www.wikipedia.com
·        www.youtube.com